Dynamic Husbandry Capacity V1.1
Download Dynamic Husbandry Capacity mod for FS25.
This mod dynamically adjusts the storage capacities of all animal husbandries based on the maximum number of animals in each placeable.
The following systems are scaled automatically: Food capacity, straw storage, liquid manure storage, and water storage.
Regular barns use their XML-defined maximum animal count, while cow pastures ("cowHusbandryPasture") are always treated as having 20 animals to provide consistent balancing.
The adjustments are applied globally and automatically during placement initialization, allowing the base game and any modded husbandry to benefit without requiring XML changes.
Instructions: Individual Settings
You can individually adjust the liter values per animal species in the xml/ChangeHusbandryCapacity.xml file.
For example, if you increase the food value for cows to 3000, a barn with 10 animals will automatically receive a capacity of 30,000 liters.
Changes take effect after restarting the game. If the file is missing, the mod automatically uses optimized default values.
Changelog 1.1:
Fix: Fixed an issue where food levels were reset to standard capacity when loading a savegame.
New: Added external configuration file (xml/ChangeHusbandryCapacity.xml) to individually adjust capacities per animal species.
New: Dynamic capacity adjustment for extendable pastures during construction.
Info: Description updated and instructions for XML settings added.


Authors: ModdingAssociation - Tidde
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