Transport Fever 2 - Industry Capacity
With this mod you increase the capacity of the industries.
Transport Fever 2 Mods downloads.
With this mod you increase the capacity of the industries.
Increase capacity (cargo/passengers) by 2x Purchase and running costs also double DO NOT use with any other capacity adjuster! PLEASE NOTE:The metadata is formatted different to others. This means some vehicles work and for some it doesnt.This ef...
IMPORTANT: incompatable with any mod that modifies townbuildingutil.lua. 2nd Version that is a higher threshold version of my other Cargo Demand as City Grows mod. Use this version if you feel the first version unlocks additional cargos to early. At 32 and 64 capa...
TLDR: This mod adds additional demands to cities as time passes and your cities grow. Alternative Versions: > Static Version – 4 items per city. (My favorite)> Static Version – 6 items per city.> Dynamic Version – 1850: 2 items, 1920: 4 items, 1990: ...
A line / vehicle color replacement mod that does not overwrite any unnecessary parts of the base_config file.
Introduces 13 new cargo types and many new industries to make for a more complex, yet balanced experience. Appropriate cargo vehicles support the new cargo types. This mod does not overwrite any vanilla assets, so it is 100% compatible with any other industry or cargo demand mod! New...
I’m currently in the process of converting my Transport Fever 1 mods to TF2. This mod introduces two iconic engines of the Dutch Railways; the Class 1600 & Class 1700. Also included is a version in DB Cargo livery. Features: * Interior* Engineer...
Offers tracks wich differ in their costs, and with speeds from 20 to 400 km/h. Wooden sleeper tracks:20 km/h (cost factor: 12.5), 30 km/h (c.f.: 18.75), 40 km/h (c.f.: 25.0), 50 km/h (c.f.: 31.25),60 km/h (c.f.: 37.5), 70 km/h (c.f.: 43.75), 80 km/h (c.f.: 50....
Removes the sidewalk next to the 2- and 3 Lane country roads aswell as the sidewalk next to 3-Lane highways. The mod can be added to an existing savegame. Currently existing streets will be automaticly replaced. If you remove the mod, you will have your default roads again....